General FAQ
Q: I opened up the configuration panel and some of the buttons I had assigned
to my controller are listed as "Unassigned." Help!
A: This will happen if the
controller or gamepad in question isn't plugged in when you open the
configuration screen. In this case, the plugin can't bind the keys properly
(because your controller isn't plugged in), so it just leaves them unbound.
However, it's usually not a big problem; just click Cancel, plug in your
controller, and restart the emulator. If you click Save, this "Unassigned"
status will become permanent. In that case, you'll have to rebind the
controls.
Q: I can't get modifiers to "stick".
A: Before you click Save or change
tabs or create a new modifier, you MUST click the button marked "Apply Changes".
Otherwise, your changes will be lost.
Q: Every time I change my settings in the configuration panel, the settings
stay for awhile and then get reset when I change ROMs/restore a save state.
What's wrong?
A: Click "Save" instead of "Use".
Q: In Pokemon Stadium games, I can't run games in the "Gameboy Tower".
A:
This is mostly a limitation of current emulators. In the original games, the
"Tower" let you play certain Gameboy carts emulated on the N64. Since an
emulator within an emulator just compounds problems, you should use a separate
Gameboy emulator to run your games instead. It would not be wise to run the N64
emulator and your Gameboy emulator at the same time, as if they both decide to
write to RAM at the same time, your data could become corrupted.
Q: When are you going to add Voice Pak support?
A: When are you going to
send me a Voice Pak and an Adaptoid to play around with? In all seriousness,
since only one game ever supported this accessory ("Hey You Pikachu!") it is
unlikely that I'll ever get around to adding support for it. Also, since the
device is rather rare, the detection code for the pak hasn't even been written.
But if you have a Voice Pak and an Adaptoid, it should work. In fact, if you
have this setup, please post on the emutalk.net thread, and maybe I can get
started on it. You know, for posterity's sake.
Q: How can I make a language pack?
A: If you're a native speaker of a
language other than English, and your language pack hasn't already been created,
download the "NRage Language SDK" from this address:
http://www.randomwisdom.com/files/NRage_DInput8_Lang_SDK.zip
Follow
the instructions in the included text file, and post the finished product back
to the emutalk.net thread. I'll make sure all the dialog boxes fit nicely and
then update the front page post with your submission. Don't forget to include a
nickname or some way to give you credit!